D&D Beyond – A New Way To Play

 

First Impressions

When I first heard about the upcoming D&D Beyond platform on reddit, I was really excited for it to come out. Finally, there was going to be an official, legitimate, way for players and dungeon masters to get digital copies of their books. I know there have been other ways to get the D&D content in digital form, either via Roll20 or Fantasy Grounds, which I learned about from Dungeons and Randomness. Since we play in person, I wasn’t very excited about investing into a virtual tabletop just to gain digital access to the rules.

As a group, we own multiple copies of the core books, as well as the supplemental mechanics books. However, once D&D Beyond launched last week, I was excited to jump in and buy the core books. While they were on sale, I added the Players Handbook, the Dungeon Master’s Guide, and the Monster Manual, as well as the Masters tier subscription. Chris, also went ahead and bought Volo’s Guide to Monsters, since a few of the players use material from it. Right now, this is all of the content we have access to on D&D Beyond. Overall, I am happy with the service, though it could use some improvements. Read on for an overview of how D&D Beyond works, as well as some things I have learned along the way.

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