Adventures in Erylia started when Damian, the DM, told his wife Caitlin, that he wanted to start up his own D&D game. After having been a player in other games, Damian was inspired to start creating his own world and start telling a story in it. This world is what became Erylia.
Through a shared interest in Critical Role, Caitlin brought in her co-worker, Christa. The two of them were joined by another co-worker, Chantalle, who was interested in the opportunity to hang out and play games. None of them had ever played Dungeons and Dragons or another tabletop RPG before.
Rounding out our group of five, Christa brought in her then boyfriend, now fiancé, Chris, who was also a fan of Critical Role and who had played Dungeons and Dragons many many years ago.





With a focus on roleplay, heavy editing, and in depth production, Adventures in Erylia straddles the line between being a traditional Actual Play Podcast and being an Audio Drama. Our story takes on a slower, simulationist, pace to allow plenty of time for the player characters to explore the world, interact with NPCs, and get to know one another in game as their own people. Our recording sessions would look a lot like many people's home games. We use the time to hang out, get off topic, and share side stories. That all changes once the audio hits the editing booth as countless hours are spent distilling the audio down to the story we are telling to keep it moving forward and engaging to a listener. The listening experience is enhanced through the addition of background music, setting ambience, and sound effects. Our goal is to tell a story where closing your eyes will let you feel like you are watching it happen around you. If this sounds like the show for you, then check out our episodes below.
After a rough couple of years, I am feeling like things are heading in a new, better, direction for Adventures in Erylia. The last quarter of 2025 really got me feeling inspired to put more focus on the show, and so far, the data is backing that up. The momentum is keeping up. I'm feeling the passion again and plan to make 2026 a hallmark year for us, with my own personal goal of releasing more episode in 2026 than in 2024 and 2025 combined.
We're in the final stages of getting the last commission from our Guild Masters commission series wrapped up. With this finishing up, we are in need of a new list to chose from for future commissions! We'd love to hear what characters or items you would like to see us have commissioned and they will get turned into a new pool to chose from in future polls over on Patreon. Click on the main post for this announcement to see a Google Form to fill out.
Kenina finds herself in a rather awkward position after completing The Bonding Ritual with Fioch, where Biri and Verna are both upset that she made such an important decision without discussing it with them first, and enthralled at what new information they can learn now that she has Bonded the Axe.
After being knocked out of a tree by a corrupted Dire Bear, Tempest finds herself unconscious, facing certain death, until Oberyn steps out of the trees to finish what she had started. He then harvests the corrupted creature’s heart to bring back to The Guild for study.
In the morning, Ariel decides that she actually really doesn’t like snakes and makes another attempt at the Find Familiar ritual, trying to turn her new friend into something else.
Meanwhile, Rem finds himself pulled from a meeting with Nym, onto some sort of exam table while a gaunt giant of a man screams at him for being so reckless with his soul.
Having spent basically all day studying for the adventure ahead of the party, Rem finally retires to his room for the night, while Ariel spends time in her own room experimenting with what it means to be a ritual caster by trying to summon her first familiar. During this time, Kenina is still in The Vault enduring the rest of her Dragonbond Trial. She sees a few more scenes that seem to be important to Fioch and Doitean before trying to grab the Orb that seems to be missing from the Axe and waking up, exhausted, back in The Guild. Meanwhile, Tempest journeys deeper into the woods, alone, where she is confronted by a large, possibly cursed, dire bear.
Before she forgets, yet again, to deliver the writ of deeds she had written for the party, Kenina makes sure to give them to Lorelei to pass on to the Guild Masters. She then meets up with the rest of the girls for dinner, while Rem remains buried inside of books, maps, and charts, planning for the upcoming journey to The Faevale.
After eating, Kenina and Tempest make their way up to the Guild masters Chambers for the meetings. Oberyn wishes Kenina good luck with whatever Biri has in store for her before leaving the city with Tempest. Ariel realizes she had some things to plan with the group after everyone split up and went to write everyone a note for the following day. Meanwhile, Kenina makes the bold decision to Bond with Fioch, with Doitean’s blessing.
While it has been some time since Daniel did portraits for each of the guild masters, we've never actually posted all of them somewhere that was easy to view, especially all in one place. This post, now serves as that place. Daniel first started doing character portraits of the guild masters for us back in February of 2022, starting with Biri Yarjerit. Over the course of the next year, he did portraits of Oberyn, Mehen, Alberich, and finally Verna, who was finished in March of 2023. As you can see, it's been quite a while that these pieces have been floating around on my hard drive and in Discord without ever truly fulfilling their duties as being publicly posted art of the world of Erylia to help create some hype for the show. While production is a bit slower over the summer, I am planning to do a better job of going through some of the backlog of things like these so that we can better share the art we are so proud to have spent money on having created.
After a rough couple of years, I am feeling like things are heading in a new, better, direction for Adventures in Erylia. The last quarter of 2025 really got me feeling inspired to put more focus on the show, and so far, the data is backing that up. The momentum is keeping up. I'm feeling the passion again and plan to make 2026 a hallmark year for us, with my own personal goal of releasing more episode in 2026 than in 2024 and 2025 combined.
Just a quick update from Damian about what's been going on during the hiatus to get people up to speed, as well as some reminiscing over old blog posts as he works on getting old content moved to the new website so we can get rid of Squarespace finally!
Adventures in Erylia is a small independent podcast that is funded by the cast. One thing that we do not have the budget for is having art done to help visualize the world that we have made and are playing in. For that, we lean on the support of our Guild Members over on Patreon. Thanks to their continued support in what we are doing as a show, we have been able to commission a number of one of a kind pieces of art for the show.
Daniel Lee was the first artist that we started regularly working with to have custom commissions done for the show. Damian discovered his art through one of the Dungeons and Dragons subreddits and immediately fell in love with his style. After getting the opinions of the rest of the cast and everyone agreeing that we wanted to pursue working with him, we reached out to Daniel for a commission. We started small, having him bring Fioch, the great axe that the party delivered to The Adventurers Guild, to life. We got that commission back in August of 2021 and have been working with him since, doing art for multiple legendary weapons and characters.
SketchGoblin is an artist I have seen all over the place, for quite a long time. I can't remember if I first came across one of his illustrations on Reddit or on Twitter, but I immediately knew I wanted to have our first full group art done in his style. Our first art commission was the Erylian Epic party, which has become a part of our album art for the show. I think it works great used in this way because the large blocks of colors from the vector style drawings keep the characters recognizable, even when scaled down. He was a great artist to work with and we would recommend him to others as well.